I grew up playing a lot of games and videogames, so moving into making them was a pretty natural progression for me. I had created a number of them for my own amusement growing up, and I had the occasional work assignment that was game-oriented, but it was not until 2014 or that I started focusing on making games on my own for public consumption.
My oldest daughter got into Pokémon. I appreciated the creativity of the characters on the cards, but I found the mechanics of the game to be disappointing (and, considering almost all the Pokémon kids we knew collected the cards and had no interest in playing the game, this seemed like a common experience). That got me thinking more about making my own card-battling game that would have crazy, fun characters… but which would also be a blast to play.
I initially self-published SQUIRMISH, and shortly after it was picked up by my favorite game-publisher, Gamewright. You can read an article I wrote about my journey creating SQUIRMISH here. Recently, I got the publishing rights back from Gamewright, and along with the new edition I’ve published, I’ve started releasing booster packs to the game, expanding on it.
There is now also a video game version of SQUIRMISH that I am making in collaboration with Jeff Faust at Faust Logic. It is now available in early access on Steam.
Read more about my games at the below links:
SQUIRMISH: The Videogame of Brawling Beasties
SQUIRMISH: The Card Game of Brawling Beasties
OLD MADE MEN
DON’T TOUCH YOUR FACE!